Blizzard cancels Titan MMO after 7 years of development

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Quite brave to flush a project after 7 years of development. I'm just wondering what they will show us at BlizzCon now, apart from StarCraft 2: Legacy of the Void. Doubt they have much to show of a new Diablo 3 Expansion already.
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Why make a new game when they can keep milking WoW
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It's not milking, they simply have plenty of Lore left to build in WoW which is still solid. CoD/BF is Milking, because it's the same **** over and over.
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Did any screenshots of Titan ever get released/leaked? I would love to see what it would have looked like.
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It's not milking, they simply have plenty of Lore left to build in WoW which is still solid. CoD/BF is Milking, because it's the same **** over and over.
Slight detour, but your comment intrigued me; the days of military shooters are easing off now. Science fiction is coming back now, finally. With destiny making the money it is, shareholders are looking to ride this new wave. Titanfall, destiny, dust514/legion, the new COD, unreal and others with some arena-based fps; times are a changing my friend. Modern-day military shooters peaked during 2012/2013, but we are moving on from the drab and depressing fps into kickass scifi. Bring it on, bring it on.
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I´m surprised by this. Titan was supposed to be the direct successor to WoW and now they cancel it just like that!? Are they going to replace WoW with WoW2 or something like that? Not that i care too much about it because i don´t play MMOs. But i would love if Blizzard made Warcraft 4!
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Oh well, Blizzard has lost me since their merged with Activision, WoW went downhill from then on for me. Titan probably wasn't as profitable as they wanted it to be, so they'll proceed to milk dry what they have.
I wouldn't call the lore in WoW solid, it hasn't been for years. They've twisted and retconned so much of the material it's unreal. A lot of the story isn't even in the game, you have to buy the books and/or comics in order to keep up to any degree. That wouldn't be so bad if not for the fact a lot of it contradicts itself, so much so that they were openly called out by a fan in a Q&A at Blizzcon a few years back. It's a shame because they did have the material to release a solid storyline, but instead chose to stretch out small and insignificant areas of the Warcraft lore.
I couldn't agree more.
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Cool now they can crack on with Warcraft 4 (RTS).
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WoW story has always been ****, it uses the worst possible mechanism for delivering it to you (Lore) and even then, you'd pretty much have to already be invested in the character you're reading about to give a ****. I'm not surprised they don't want to move from WoW, there's no logical reason to, all they need to do is keep doing what they did back in vanilla (New raids, New gear, constant balance changes, etc, etc) and they'll keep the player base that enjoys that.
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In my opinion, right now we have many games with this Concept, many of them are good or bad depending on the eye, i played WOW for many years, and i quit with pandaria, because the game turns boring and iterative. blizz probably make the most important question to any company: "this game is going to give us the money we have invested on it?", i don't think so, because the gender its just full and lacking on innovation.
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The comments here are hilarious. They sunk 7 years and probably $100M dollars into a game to cancel it because they are "greedy" with WoW. Literally makes no sense and is a terrible argument. The real reason is probably what they said, game wasn't very good. And that the market for MMO's have shifted to a free to play model. Sub service MMO's are a dying breed and a company can't justify spending 200-300M developing a base MMO if they aren't going to recoup that costs from subs. WoW's story was excellent. I quit after BC, but at the start the idea of them bringing WC3/2 to life in a light never seen before was definitely the selling point of the game. All my WC3 buddies during the beta were blown away by the attention to detail in the lore itself. It's what got them into the game. I don't know. I just find it funny that you have companies like DICE/EA that roll out games in **** condition and people complain. Then you have a company like blizzard who cancels a game for not being up to standards and people still call them a **** company.
In my opinion, right now we have many games with this Concept, many of them are good or bad depending on the eye, i played WOW for many years, and i quit with pandaria, because the game turns boring and iterative. blizz probably make the most important question to any company: "this game is going to give us the money we have invested on it?", i don't think so, because the gender its just full and lacking on innovation.
Wasn't it obvious that it would turn into from the start though? I mean did you expect an radical change in the formula without it being a different game?
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Now that's a let down.
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Man this is sort of a surprise and a let down. After 7 years you would think that they were close to one of those beta testing things that they invite a certain amount of users to. Also I am kind of surprised and kind of not because they did the same thing with Starcraft Ghost after several years in development Also how much more can you add to WOW after 10 years. I think WOW is 10 years old now. It is like Apple with OSX how many more little tweaks can you do with an OS that came out in 2001.
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I´m surprised by this. Titan was supposed to be the direct successor to WoW and now they cancel it just like that!? Are they going to replace WoW with WoW2 or something like that?
Titan wasn't intended to be a direct successor for WoW. It was supposed to compete against WoW.
Oh well, Blizzard has lost me since their merged with Activision, WoW went downhill from then on for me. Titan probably wasn't as profitable as they wanted it to be, so they'll proceed to milk dry what they have.
Since Titan wasn't released, it couldn't be profitable.
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I played WoW hardcore for over 7 years in one of the top 20 guilds in the world and i don't care what anyone says about it, it was a brilliant experience for me and i'll never forget the 1000s of great hours i had with the game. I started losing interest when the expansions starting ruining it. They twisted the lore to fit the expansions and some of it made no sense. We even made a petition with over a MILLION people signing up for an Original only server, blizz ignored it. Pretty shocked to hear they cancelled Titan after all this time, or did it even exist in the first place since there was never any leaked info or Anything to prove it was a real thing.
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Wow, never have been involved with a company that has exercised the principle of sunk costs. Must not be the propper timing for Titan to come into existance. Would have loved to be in on it to see what factors lead to the decision.
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I still play WoW after 9 years and I'm really looking forward to the next expansion. The only time I ever dropped my sub was at the end of BC when they just made things too hard for 90% of players and my guild self-destructed because of it. I was back for Wrath though and enjoyed that and everything since. I never played any of the RTS games because I just don't like that genre at all. To me, the lore is what you see in the game and nowhere else. I have never and will never read any of the novels. The cancellation of Titan surprised me only because of all the time they had put into it. I never really understood why they needed or wanted it in the first place though.
If you don't like RTS, there will be aspects of the next expansion you don't like since they're adding RTS elements to the game. I'm not a fan of RTS myself. I stopped playing early in MoP just to resume after several months but have since let my sub lapse due to the announcement of RTS elements being added to WoW with the next expansion.
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They claimed they no longer had the code for earlier versions, as well as there being issues moderating it. I'm not sure I believe any of that personally, especially considering how advanced certain shards are. If they set up a Vanilla and/or TBC only server I'd resub today, even if they stipulated that they'd offer no end user support.
Yea i remember them daft excuses, so many people never wanted expansions and we could of ran our own Vanilla servers. They wanted Subs and the 14 million users to pay more for the expos, it's like a guarantee for a quick Billion $. I'd also re-sub if there was some Vanilla servers. 14 Million @ it's height x 60-80£ for all expos so far, that's before any of the paid for crap as well. Talk about milking Jeeez. I cba doing the math cause i'm too lazy. It's a shiz ton though that's for sure.
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Yea i remember them daft excuses, so many people never wanted expansions and we could of ran our own Vanilla servers. They wanted Subs and the 14 million users to pay more for the expos, it's like a guarantee for a quick Billion $. I'd also re-sub if there was some Vanilla servers.
The Wall of NO: http://us.battle.net/wow/en/forum/topic/8196600603#5 This part is most interesting to me: Our products have been advancing technologically over time in a gradual fashion, so as not to lose the customers with the oldest equipment. However, things like operating system support and hardware version support are outside our control--which means we have to keep slowly advancing the requirements, and adjust existing code to match. Over time that means stuff eventually falls off the list of what we can support, because our code, gradually upgraded as it is, starts to require OS or hardware features the oldest equipment can't support. We couldn't turn the clock back ten years, or probably even five, if we wanted to. Blizz is no doubt in the same pickle. They've changed their database structure, upgraded the graphics, and likely done a lot of more subtle stuff over the last seven years that makes it fundamentally impossible to support Vanilla code, even assuming that code still exists in pristine form somewhere. MOP will, as I understand it, very likely require at least a duo core CPU. That's another significant difference that can't be rolled back. Therefore: what the Vanilla crowd is actually asking for is the development of new code to duplicate old code. That's not easy or cheap, and is going to compete directly for resources with development of current content. There would have to be a monumental ground surge of interest to make it feasible, an order of magnitude greater than what has ever been exhibited on the forums.