BitFenix Launches Ronin PC Chassis

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Hi, i wanted to ask if theres going to be any new drivers rolling out this month or it's still unknown and is there a newer beta driver than BETA 2 ? Thanks.
This month is almost over, got to wait it out till next month and see if they will roll out a Beta or a WHQL.
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yeah i was gonna say 31st was the date they gave for the new GCN memory architecture driver.. Im stick and tired of flickering spiky glitches and stuttering galore in my games on my crossfire 7950s. its pissing me right off.
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yeah i was gonna say 31st was the date they gave for the new GCN memory architecture driver.. Im stick and tired of flickering spiky glitches and stuttering galore in my games on my crossfire 7950s. its pissing me right off.
It's not a memory rewrite. It's software frame-metering. Tried using VSync + FPS cap (DFC) via RadeonPro?
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It's not a memory rewrite. It's software frame-metering. Tried using VSync + FPS cap (DFC) via RadeonPro?
That will solve the stutting mostly but its still there, but it does not solve the spiking white memory issues, i remember a driver coming out that fixed 90% of the spike glitching flickering but its not fixed completely its still there even happens on cod4 LMFAO, use to happen on skyrim but its almost all cleared up on that game but there are games where its still a issue.
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Watch them announce a delay, id lmfao 😀
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The framepace driver was delayed by 1 day. You can expect it on August 1st.
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Told yer 😀 I wouldn't even say thats a definite :P
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lol new zealand eh. if it releases on the 1st in US time you'll probaby see the driver on the 2nd 😛
If they don't delay again :P
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If you don't use a multi-GPU setup, you can't see the frame pacing in action.
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I completely understand what you're saying, some are even noticing stutter in situations where it is impossible to have any stutter (in general), like enabling VSync and holding a constant 60 / 120 FPS. I mean, I've tried it myself, it's *exactly* the same as a single GPU as there are no runt frames. Then you got those who think the runt frames are intentional to inflate the FPS score when all they are is full frames that haven't had long enough to be displayed. Kill me.
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For me, a monitor purchase is influenced by how the driver does. But still, I find myself sometimes (many times) capping FPS at 60FPS so games run smoother on a single GPU. Battlefield 3, which is smooth as hell compared to other games. Seems like nothing beats constant FPS smoothness. Non-FPS games will be receiving the VSync + FPS Cap option ALWAYS if they run at the refresh rate. The monitor I'm planning to get is overclockable so I'd like to have the option to run uncapped between 60FPS and 96 / 120FPS for FPS games.
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Today at work I'm going to be thinking of these drivers. I hope they're out by the time I get home this afternoon!
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Hilbert said a few posts back that they have been delayed one day, though. I'd be interested in your feedback coming from a 5770 CFX user!
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I personally think we're jumping the gun with 120FPS, though. We have to deal with varying FPS because many games simply CPU bottleneck before they reach 120FPS constant. Plus the GPU firepower required and you're mostly forced to stay with 1080p or lower since 1440p and higher would require more than 2 cards for that sort of FPS. Something between 60 and 120Hz is the sweet spot, I guess. Hoping for the leak / AMD changing their minds / Hilbert was just having a bad dream / etc..etc..
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I can't wait to see if these drivers will allow me to still use downsampling. Since there's no other way of doing it on AMD... the beta drivers that came out this week don't allow it to work at all. If it doesn't work with these, then more than likely that will be it moving forward.
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Looks like Hilbert was wrong, being released shortly according to Roy :P https://twitter.com/amd_roy
Maybe shortly to him doesn't mean a few hours :P Let's wait and see...
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Even with 100Hz and no v-snc I cap my games at 60fps for the same reason - smoothness. Fallout NV or Skyrim (which as everyone knows suck on AMD CPU's) are limited to 50fps, it's still smooth and gameplay is way better than 45-100fps variation....
Hmm interesting. Then it seems like I will be choosing my refresh rate per-game based on how each performs, instead of just choosing the highest refresh rate and removing FPS cap. No microstutter if you're maintaining FPS at the FPS cap, but the frame-pacing would help when you dip below that cap. It would immensely help those who run high resolutions and Eyefinity as well, those who find themselves often at FPS below their refresh rates.
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So I've been prepping a framepacing article for and with AMD's 13.8 B1 driver and they asked me to release the article once the driver does live on August 1st to give other editors a chance to test the driver as well. I'm wrong how ?
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I still don't get. This new drivers will improve in single-gpu something or not?