Battlefield V: GeForce RTX 2080 Ti Rotterdam Gameplay

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fantaskarsef:

hehe thanks for sharing. Yeah... they screwed up... like under any circumstances they would delay a launch because of gamer feedback... they must really think people are as stupid as potatoes to believe that. They just f'ed it up somewhere in development probably. It already says more than enough that they aren't even closely offering every SP mode at launch...
Actually, it's probably this: https://www.cnbc.com/2018/08/20/cowen-predicts-eas-battlefield-v-will-be-a-serious-disappointment-citing-weak-pre-orders.html
Analyst predicts EA's 'Battlefield V' will be a 'serious disappointment,' says preorders lag 'Call of Duty' by more than 85% Cowen believes EA’s “Battlefield V” game may put the company's financial guidance at risk. The firm's analyst said preorders for “Battlefield V” are tracking more than 85 percent behind “Call of Duty: Black Ops 4,” which is substantially worse than previous instances. “Battlefield 3” and “Battlefield 4” titles lagged “Call of Duty” by about 20 percent to 40 percent and “Battlefield 1” actually tracked ahead of “Call of Duty” at this point before launch.
There's a bunch of factors here, like the Battlefront lootbox fiasco, Black Ops being a popular sub-franchise with Call of Duty, Fortnite and PUBG becoming massive hits, Overwatch continuing to siphon off players from CoD and BF, etc.
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@Fox2232 You're confusing rays with samples. According to your calculations that PowerVR 6500 can do Battlefield 5 ray-tracing @60fps; 1 ray per pixel, because:
return once you learn how raytraced image looks like when you run mere 1 ray per pixel.
it looks like sh1t and clearly you're confusing rays with samples.
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Ingame RTX is doing 1-3 samples per pixel. God knows how many rays each sample splits into. Which is not equivalent of what standalone render like Octane is doing. Dog. Run... later
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rm082e:

Actually, it's probably this: https://www.cnbc.com/2018/08/20/cowen-predicts-eas-battlefield-v-will-be-a-serious-disappointment-citing-weak-pre-orders.html There's a bunch of factors here, like the Battlefront lootbox fiasco, Black Ops being a popular sub-franchise with Call of Duty, Fortnite and PUBG becoming massive hits, Overwatch continuing to siphon off players from CoD and BF, etc.
Some of us are getting older and cannot stay competitive with the younger crowd on multiplayer, so when they completely ruin the single player experience like they did with that crappy BF1 it destroys our faith in the franchise and we don't preorder it any more. For single player they need to go back to fun campaigns like in BF Bad Company 2. I'm not saying don't concentrate on MP for those that like it, just get back to fun single player also if you are going to include single player.
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Margalus:

Some of us are getting older and cannot stay competitive with the younger crowd on multiplayer, so when they completely ruin the single player experience like they did with that crappy BF1 it destroys our faith in the franchise and we don't preorder it any more. For single player they need to go back to fun campaigns like in BF Bad Company 2. I'm not saying don't concentrate on MP for those that like it, just get back to fun single player also if you are going to include single player.
Totally agree. Makes me wonder if the lack of campaign will have an impact on BO4 sales. I played Modern Warfare 1 & 2 a few times just for the campaign. Ghosts wound up being the last one I bought from CoD - Bad Company 2 on the EA side. For me, Borderlands and Wolfenstien/Doom took over the campaign shooter spot for me.
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Mesab67:

While we all greatly welcome the higher quality gfx and greater immersion we've seen over the years, the indicators here are that NVIDIA have risked way too high a cash grab. 1. The very idea that all tech enthusiasts (especially those who personally have to work for the required funds) with >1080p monitors and system-matching CPU + gfx cards, are now forced to downscale to a non-native 1080p just to experience RT in its current form - and at <60 fps unless the developer intends to limit the RT potential, is a bitter pill we most certainly don't want to swallow. 2. While I'll keep repeating that we need to wait for the reviews (though a certain Tom will accuse us of being "price-panicked pundits"), the suggestion is that the non-RT performance increase is less than we'd expect from a like-like comparison, and... 3. The product cost is way off the mark and thus offensive - how dare it be demanded that we pay the shocking increase in what is being asked. Anyone who can afford a 2080/Ti will not be happy to be forced to game at 1080p just to experience the primary selling point, and at an fps range far away from the invested system funds.
i think their target audience is streamers and miners. In their heads people will watch 1080p streams to get RT content and not buy the fancy graphics cards. They will be high cost due to low demand or the demand for mining. It isn't a risky cash grab then.
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ubercake:

BF V delayed until Nov 20? What???
technically delayed until nov 9th for origin access people. They are pushing for more pre-orders really.
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ubercake:

BF V delayed until Nov 20? What???
I thought they'd be pushed to get it to 60fps at 1080p in such little time.
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Would rather switch off Ray Tracing and have buttery smooth 4K 100hz gameplay with a few less reflections to be honest.
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[youtube=8kQ3l6wN6ns]
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Ziggymac:

..And here we are, for the last 5yrs we've all been told that 60fps+ @4K was the future, and we've waited patiently for GPU's to catch up with the vision yet just as it was within our grasp, Nvidia shifts the goal posts and now decides that 1080p @ 60fps with ray tracing is the future, not only that, we're going to have to pay $1000+ for the privilege of 1080p 60fps. So it starts all over again, We're now going to have to wait another 5yrs for 60fps+ @4K with ray tracing. ..just 🙄, I mean just 🙄
nVidia already met and actually exceeded your beloved future that is 4k@60fps if you had actually paid attention. Almost every non-raytracing demo they had the other week was running 4k@100fps. Most of those games couldn't even hit 60fps on a 1080ti @ 4k, which kind of destroys this claim that 2080ti is only slightly faster. The fact of the matter is anyone who was expecting 4k@60+ fps while utilizing raytracing either incredibly uninformed or is just using this as another excuse to talk sh*t on nVidia since i guess thats all AMD fanboys have left.
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Margalus:

Some of us are getting older and cannot stay competitive with the younger crowd on multiplayer, so when they completely ruin the single player experience like they did with that crappy BF1 it destroys our faith in the franchise and we don't preorder it any more. For single player they need to go back to fun campaigns like in BF Bad Company 2. I'm not saying don't concentrate on MP for those that like it, just get back to fun single player also if you are going to include single player.
oh hell no
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rm082e:

Totally agree. Makes me wonder if the lack of campaign will have an impact on BO4 sales. I played Modern Warfare 1 & 2 a few times just for the campaign. Ghosts wound up being the last one I bought from CoD - Bad Company 2 on the EA side. For me, Borderlands and Wolfenstien/Doom took over the campaign shooter spot for me.
oh just hell no
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Jespi:

NVIDIA has presented three types of RT. RT Shadows with Tomb Raider, RT Reflections with Battlefiend and RT Lighting with Metro Exodus. So with elementary school math(taken with grain of salt) One type of RT = 60FPS in FullHD, so all three types of RT = 20FPS in FullHD 😀 😀 That's ridiculous, so we will be able to experience full raytracing in games in maybe, maybe next three generations. If...big IF, raytracing won't die out like hairworks or GPU computed Phycis 😀 Again taken with grain of salt, but i think in a sarcastic way, i'm pretty much correct
Where are you getting this nonsense? GPU computed Physics (PhysX) wipes the floor with the CPU calculated variety. The only reason why more games dont properly utilize it is because as usual, consoles (see: Potato) are holding things back with parity clauses as part of their licensing agreements, and yes... parity applies to the PC version of the game as well. [youtube=GWqfCyJWvao]
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ThEcLiT:

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awesome sauce A step to better gphx is cool. that said all this bs new stuff all these years and bf still does not have moving clouds that block the sun every once in a while till then we will never have real shadows. always so sunny and cloudless or cloudy with rain \ sry for multi posts
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Just hopeful that the delay means we don't have to wait 6 months worth of patches to truly enjoy the MP experience. Unlike the past few releases. Not gunna hold my breath though. 🙄 At least when it does release, we can all get some freebies from all the new GPU owners staring at their reflection in the world instead of playing the game. 😀 😛
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Great, so now will be every freaking window and reflective surface polished like brand new, so it can reflect stuff.
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It's pretty sad how many people are "upset" that the future is coming. "upset" that ray tracing, which is graphically intensive, is becoming a possibility. Saying how ray tracing somehow kills their dreams of 4K @ 60fps. Would you have rathered the exact same non-ray tracing performance, without any ray tracing, just so that way you could say "Hey! 4K @ 60 fps!" instead of saying "What? No 4K @ 60FPS because i'm blinded by the fact that i don't have to use ray tracing and instead can get the 4K @ 60fps i want?" You're literally saying you'd rather have less. It's just sad. I guess we should just all go back to 2-D graphics and no Physics to obtain that 8K 60FPS!
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Mesab67:

...that issue we all have is one of consumer cost -
No, if you read this thread, most people are not talking about cost. And innovation costs. Do you remember DVD players and discs when they first came out? And before someone comes in and says "It's not innovation! it's more nvidia proprietary bs!", please tell me where we currently have ray tracing that is actually playable please?
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warlord:

Nobody cares about innovation, but price. It is all about money. Always. You can't sell a product 50% faster for 100% the previous model price. You shouldn't do it. Period.
While I intend to agree with you, experience and free market theories tell us a different story.