Battle royale gamegenre to generate turnover of 20.1 billion dollars by 2019
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fantaskarsef
That's a crap load of money for such a simple game concept. Wish I had the idea...
wavetrex
So The Hunger Games concept invented by Suzanne Collins in 2008 is now the favorite game genre by a lot of people, enough to make billions of $ for the companies making those games.
Can somebody please explain why this ridiculous "last man standing" genre is being liked by so many people?
I just don't get it...
cryohellinc
Whiplashwang
I must be getting old because I absolutely hate Battle Royale games!
fantaskarsef
Wow, such an outlash.... don't get me wrong, I'm all with you guys! But I'm sure people play it because it's quick and simple action, like a rat pushing the button to get an electroshock to the brain. 😀
Seriously, I guess you can play it one way or the other, mindlessly dropping and shooting everything on sight ("if it's red it's dead" tactics), or you can join up with friends to gang up and play it squad like. It's quite simple, but I can see the appeal to people that don't want to spend two or more hours to get into a game and immerse in it's world, here it's just quick shooting and killing or getting killed. No time to waste.
All in all it's really not my game, but to each their own. Still wish I could milk that idea 😉
Loobyluggs
https://www.imdb.com/title/tt0266308/
Suzanne Collins stole the 'concept' from the original...
Solfaur
schmidtbag
Every half decade or so seems to have it's own crazy popular game mode. The early 90s had deathmatch. The late 90s had CTF. The early 2000s had onslaught or some sort of equivalent. The late 2000s was sort of mixed - I guess it'd be team teathmatch? The early 2010s was anything to do with fighting hoards or co-op. And now, we have battle royale.
Despite having not played a single one of these battle royale games, I understand the appeal. It's a lot more thrilling than the average FPS - you have to invest a lot more time, effort, and strategy into winning a match, and the game only gets harder as it goes along. That makes the game more thrilling and rewarding. I find it enticing, but, I haven't found the right game that would convince me to try it:
Fortnite is too competitive and involves too many skills I need to perfect (particularly when it comes to building stuff). It's not that I couldn't try honing those skills, I just don't have the time to devote to such a game.
PUBG is poorly optimized, has bad servers, problems with hackers, and I don't like how whiny the devs are.
DayZ (from what I heard) has lazy developers, glitch problems, and to my understanding requires you to devote a lot of time into a single game.
H1Z1 I don't really know anything about other than being free-to-play, which is a model I'm skeptical of.
And then there are just a bunch of crappy knockoffs that aren't well made. If there's anything else, I haven't heard about it.
slick3
Which is weird considering how bad they are as games. I like the concept, but developers got greedy fast.
Fortnite is great, but the whole building stuff - not my cup of tea.
waltc3
waltc3
Agent-A01
As a competitive player, fortnite is pretty fun.
PUBG doesn't interest me though.
Denial
schmidtbag
-Tj-
schmidtbag
Agent-A01
Stormyandcold
I love competitive play, it's what really got me into PC gaming in the first place. I don't mind Fortnite and I can play with my son. Most of the top games my boys play are multiplayer and I actively encourage this. However, kids don't lose gracefully, still working on that...
Clouseau
Am I missing something...
Is not Fortnite FTP? Why pay money for something that is free? This has to be why the pay to win/loot boxes are a popular business model.
KissSh0t