Batman: Arkham Knight PC specs Revealed

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55 GB for the game, well, just gotta suck it up because I'm determined to play this one alongside Witcher 3... That and I've pre-ordered both of them already. Is the game btw using the new Unreal Engine 4? Or still a modified UE3 ?
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I believe they are using heavily modified UE3.The game looks really good btw and those specs are pretty reasonable.
Yep, gotta give them credit for the visuals shown so far ( even if its pre-rendered videos 🤓 ). Also checked the Wiki in the mean time, it is indeed using UE3 like the previous games.
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55 gigs fine if you got fibre internet if u dont not so good game pirates are to blame for lot of this hassle i would like to see the law get tougher on game pirates
I'm not sure how to interpret your sentence? How is the game size in any way connected to game pirates / get tough on game pirates? Unrelated, and I can't base this on anything. But I think the game size is largely due to High Def textures.
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The Ps4 version of the game is going to take up 48.7gb so this is really not a surprise here as far as hdd space goes. The rest of the specs look good.
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the music industry doesnt inflate mp3s because of pirates.
The cost of recording an album has decreased overall. Where the cost of developing a AAA video game has increased significantly. Also just recently music sales have gone up for the first time since 1999, due to the advent of streaming sites and whatnot. What's crazy to me is that despite that inflated cost, inflation itself, etc -- the price of titles have mostly stayed at $50 throughout the years.
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Thats irrelevant. The cost of a game or albums development has no relation to its file size.
Rofl, for some reason I thought he was talking about price, idk why. My bad.
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1. Both consoles use BD.
What does "BD" stand for?
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my point is part of the reason the games are bigger is they do stuff to the game to try make it harder for these pirate scum bags to pirate them
This just made me laugh. The size of the game has nothing to do with the security it has built into it to prevent piracy. the reason games are becoming larger in size is the improvements in textures, in-game AI and various technologies implemented into them (like physx, tress-fx and so on). The actual anti-piracy protection takes a very small portion of the whole installation. The anti-piracy protection quite frequently bites the consumer who pays for the game. Like I remember reading about a game performance review on guru3d some time ago and they couldn't test the game fully because each swap of hardware was registered as a new computer and after a certain number of installs game client was saying that they reached the limit. I had the same with few of my games: original crysis wouldn't let me install my game after a certain amount of upgrades I made to my pc(It was original dvd I bought in a shop). So I had to contact crytek to get the restrictions removed. And after a certain amount of upgrades it happened again. So I just gave up and haven't played the game ever since. Just shows that anri-piracy is not always a good thing. And this is from my personal experience. Piracy is a bad thing, I don't deny it. It is everywhere: music, movies, books, games. It just makes me laugh when huge movie or music companies are bragging about making few hundred million (sometimes even billions of $'s) profit from a movie/music album/book and then saying piracy is destroying the whole infrastructure and losing them money. That just shows how greedy they got. It is never enough.
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Honestly I think that wasting storage space like the latest and most advertised games is very far from the concept of technology progress. People are using SSDs more and more in their PCs and, as we know very well, these components are not so strong in the amount of storage provided. 100Mbit connections are very far from being the mainstream level of internet access. So what's the trouble with optimizing the data compression for these big companies? Money is not certainly a problem for them. 😉
Companies are starting to mainstream 50mbp connections, but really only in the US is this happening....
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Money is the same size problem no matter what size company your are, when you're small, just getting enough is the problem. When you're big, some idiot who gets paid way too much decides that the marketing department needs to get a **** tonne of money in it, because marketing is the only thing that matters, and **** the consumer because if you think you might be able to get away with it, then you should probably do it, no matter what it is.
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Nice to see recommanded gpu is a 3gb 760 .... what what what is there any 3gb 760 ???
It probably means 2Gb variants are not enough..
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Am I the last person left who prefers to buy a physical copy of the game rather than download a digital one?
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Honestly I think that wasting storage space like the latest and most advertised games is very far from the concept of technology progress. People are using SSDs more and more in their PCs and, as we know very well, these components are not so strong in the amount of storage provided. 100Mbit connections are very far from being the mainstream level of internet access. So what's the trouble with optimizing the data compression for these big companies? Money is not certainly a problem for them. 😉
100mbit connections have been mainstream in my country and most of Europe for quite a few years. Aren't slow and expensive i-net speeds only a thing in the USA? We are pushing 150mbit connections in some cities in Bulgaria for as little as 15euro a month as we speak.
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GTX980 for ULTRA!!! Damn must be a beefy game graphics wise, videos shown so far don't look that demanding tbh. I suspect its going to be another bad port.
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Am I the last person left who prefers to buy a physical copy of the game rather than download a digital one?
I buy them when I can, I usually end up importing European copies.
Companies are starting to mainstream 50mbp connections, but really only in the US is this happening....
Coverage areas could use improvement, not that the ISPs will do anything about it unless they're forced to.
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55 gigs fine if you got fibre internet if u dont not so good game pirates are to blame for lot of this hassle i would like to see the law get tougher on game pirates
I got cable and get 24mb/s it's good enough. :P
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The cost of recording an album has decreased overall.
The entire music industry got turned on it's head with the invention and widespread use of MP3's. First it killed off audio CD sales and killed off Tower REcords, Warehouse, and other big chain music stores, it also hammered all the big record labels because that revenue stream with MP3 was a fraction of what it was. The actual costs of producing music has also hit rock bottom for the aformented reasons and the fact that high quality production equipment can be purchased dirt cheap these days, and the use of the internet pretty much made big record labels a thing of the past.
Where the cost of developing a AAA video game has increased significantly. *snip* What's crazy to me is that despite that inflated cost, inflation itself, etc -- the price of titles have mostly stayed at $50 throughout the years.
That's not true at all. Many games from the 90's when inflation is factored in had development costs right up there with modern games. The reason why game prices have largely stayed the same over the past 20 years is due to it costing so much less to sell digital copies as opposed to physical discs in game stores. Also, gaming popularity is continuing to grow worldwide which has greatly increased revenue due to volume.
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Looks like I have AMD's card... Looks like I am not buying anti AMD game.
Anti AMD? It's endorsed by Nvidia just like every other Batman game and uses technologies specific to that manufacturer. Just like any game with the Gaming Evolved logo is endorsed by AMD and uses technologies specific to that manufacturer. If you want more gaming evolved titles, go yell at AMD it's their fault for not pushing companies to use their technologies. If there's one thing I've noticed with AMD and Nvidia when it comes to their technologies, AMD really sucks at marketing them.
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Anti AMD? It's endorsed by Nvidia just like every other Batman game and uses technologies specific to that manufacturer. Just like any game with the Gaming Evolved logo is endorsed by AMD and uses technologies specific to that manufacturer. If you want more gaming evolved titles, go yell at AMD it's their fault for not pushing companies to use their technologies. If there's one thing I've noticed with AMD and Nvidia when it comes to their technologies, AMD really sucks at marketing them.
They don't suck at marketing. Good marketing happens in two ways. 1. You think of a creative and original way to market your product. OR 2. You throw money at it until it works. Guess which one nVidia did.