Assassins Creed: Valhalla graphics perf benchmark review
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Kool64
great review HH. It's interesting to see what "financially backing" a game engine can do for graphics performance.
SpajdrEX
I got confused by page title >
Assassins Creed: Valhalla graphics perf benchmark review - RTX - DLSS 2.0 Perf - Quality
:D does game support DLSS? :P
Undying
lol that 5700XT is faster than it had rights to be. ๐
JonasBeckman
Curious too as this shouldn't be utilizing the full range of RDNA stuff like Horizon was doing but the implemented AMD extensions could still be for more than FreeSync2 HDR support.
Hilbert Hagedoorn
Administrator
JonasBeckman
A solid upscaling option wouldn't hurt I think the game has two modes but I am not 100% on them keeping the same as the two prior Assassin's Creed games did with this engine here.
Adaptive resolution scaling now as it's own setting and then below "High" anti-aliasing quality rendering in sub-native thus it looking like this setting has a higher than average performance impact when it's two separate components the scaling and then the TAA itself.
Because it changes up I need to see if there's an actual confirmation on how this game implements it though.
EDIT: Though of course as it's TAA then just checking the image whether it's soft or not doesn't really work it's TAA the image is softened and it can't really be disabled. ๐
(Well it should still stand out if it's really soft or not from upscaling the final image I'd imagine.)
EDIT: Actually with it as a separate option and scaling both above and below 100% render resolution also being a option I would think that TAA on low or medium would now be entirely separated from modifying the back buffer resolution or how it scales it back.
lukas_1987_dion
2560x1440 all ultra settings and 100% res scale, I have 75 average fps on 2080ti with drops to 60 fps in cities.
Surprising to see how well 5700 XT is doing here, I wonder how well will 6800 XT perform then..
Dragam1337
kanenas
Dragam1337
Hilbert Hagedoorn
Administrator
JonasBeckman
H83
Supertribble
AMD have sponsored Ubisoft titles in the past with no obvious indication that their cards performed abnormally better than Nvidia but the sponsorship seems to have, belatedly, paid off. Nvidia cards are struggling here, and the performance the 5700XT is putting out bodes will for the 6000 series.
Dragam1337
Sylwester Zarฤbski
Hilbert, could You check if tuning down Volumetric Clouds setting a notch or two gives massive perfomance improvement? In previous AC games (Odyssey and Origins) it can work miracles - going from 35 to 45 (one step down) to 60 fps (two or three steps down) on my old 290X/FHD - it is most visible on weaker cards.
Netherwind
When I bought the 2080Ti I thought it would be 4K capable which it really wasn't but I had high hopes with the 3080 being a true 4K card. Apparently it's not, at least not with Ubi games. W_D Legion would run at 4K but with reduced settings and I could never get it locked at 60fps.
I was sure that Valhalla would run like Odyssey which after a few patches ran beautifully at 4K/60 with close to max settings on a 2080Ti.
I checked out another review where they said that clouds have very little impact in this iteration. There is one or two settings which are much heavier on the GPU.
AlmondMan
Supertribble
The 3070 seems to perform as well as the 2080ti at 4K despite having lower memory bandwidth. There is a bit more to GPU architecture than bandwidth tbh.
MonstroMart
Did nVidia pulled a Pascal again? I had a 1070 and when RTX 2k was released performance "went down the toilet". Before it was on par with a Vega 56 and after 2k it was often like 10% behind in newer titles. I mean the 5700XT almost on par with 2080 Super at 2k ...