Advanced Warfare - PC Recommended Requirements

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Game after game and all this system req. makes no sense.
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8 gigs of ram must come from the consoles and that is it. "cause consoles 8gb = pc must have 8gb". and hdd comes from being huge ass installs on consoles too... :e
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Yeah right, 4GB VRAM recommended. How many people have that much? Less than 5%? Less than 2%?
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Yeah right, 4GB VRAM recommended. How many people have that much? Less than 5%? Less than 2%?
Seeing that gtx 970's are out of stock all the time I bet the number of those people are much much larger.
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Am i the only one who thinks that this game is made so bad, that devs should pay me for playing it?
You are not. I gave up years ago 😉
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It is true that Evil Within and Mordor had some pretty over the top specs. But think about this for a moment. We are getting FOV slider as well which can be increased to 90* so that is more screen to render. Plus it has been proven time and time again that consoles to achieve 1080p 60fps have to use some weird form of upscaling to achieve the resolution. It was used in Killzone Shadow Fall where they would cache pixels that were already rendered in previous frames to fill in the gaps and render the next frame. I am sure this is how COD:AW is doing it as well, as the series is known for 60fps. So on PC we are getting proper 1080p+ resolution, dedicated servers, choice of controls, fov slider, some reasonable needed specs (minus the 4GB VRAM), all they need to do now is enable mod support from the get go and they have me sold. It wouldn't be too hard to add this to the Steam Mod Community page and let the community go nuts. It could work as well, as they could just release the multiplayer DLC on consoles and Single Player DLC on both console and PC. As we could be making out own game modes, maps, servers, etc. This won't happen I know but so far they seem to be doing literally everything right for me so far and I haven't enjoyed a COD game since Black Ops 1.
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That's just obtuse from devs, "next gen" consoles do have 8 gigs of ram, but it's a unified ram, that means they use at least 2 gigs of ram for the background tasks and console specific system software and all the remaining avaialble ram they generally use for the game.
Yes it is but they are lazy like that 😀
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It is true that Evil Within and Mordor had some pretty over the top specs. But think about this for a moment. We are getting FOV slider as well which can be increased to 90* so that is more screen to render. Plus it has been proven time and time again that consoles to achieve 1080p 60fps have to use some weird form of upscaling to achieve the resolution. It was used in Killzone Shadow Fall where they would cache pixels that were already rendered in previous frames to fill in the gaps and render the next frame. I am sure this is how COD:AW is doing it as well, as the series is known for 60fps. So on PC we are getting proper 1080p+ resolution, dedicated servers, choice of controls, fov slider, some reasonable needed specs (minus the 4GB VRAM), all they need to do now is enable mod support from the get go and they have me sold. It wouldn't be too hard to add this to the Steam Mod Community page and let the community go nuts. It could work as well, as they could just release the multiplayer DLC on consoles and Single Player DLC on both console and PC. As we could be making out own game modes, maps, servers, etc. This won't happen I know but so far they seem to be doing literally everything right for me so far and I haven't enjoyed a COD game since Black Ops 1.
1) Dedicated servers aren't confirmed. 2) Those specs aren't reasonable. 3) KillZone is the only game that had to do that weird way of achieving 1080p. 4) You seem very excited for advanced warfare on PC. I can tell you now: You're going to be shot down in flames when it releases. Might I mention they have said nothing about an anti-cheat and the previous title was a mess.
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''Additional Notes: Field of View ranges from 65deg-90deg.'' Finally
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It is true that Evil Within and Mordor had some pretty over the top specs. But think about this for a moment. We are getting FOV slider as well which can be increased to 90* so that is more screen to render. Plus it has been proven time and time again that consoles to achieve 1080p 60fps have to use some weird form of upscaling to achieve the resolution. It was used in Killzone Shadow Fall where they would cache pixels that were already rendered in previous frames to fill in the gaps and render the next frame. I am sure this is how COD:AW is doing it as well, as the series is known for 60fps. So on PC we are getting proper 1080p+ resolution, dedicated servers, choice of controls, fov slider, some reasonable needed specs (minus the 4GB VRAM), all they need to do now is enable mod support from the get go and they have me sold. It wouldn't be too hard to add this to the Steam Mod Community page and let the community go nuts. It could work as well, as they could just release the multiplayer DLC on consoles and Single Player DLC on both console and PC. As we could be making out own game modes, maps, servers, etc. This won't happen I know but so far they seem to be doing literally everything right for me so far and I haven't enjoyed a COD game since Black Ops 1.
Games tend to last longer when people are able to mod and create new stuff for it. They don't want that, they want to sell you another game year after year. Its sad cause I miss user created material in games like this. Most games I play are moddable. mmmm KSP 🙂
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My video card didn't even have DirectX 11 U.U
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asscreed unity needs 8gb RAM and 3gb vram 😀 recommended gpu 780 and 290x recommended cpu 3770. So good!
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Wonder if its another game that wont support hardware AA?
very much possible.
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I'm tired of this endless support for the hardware that is owned my the "masses". It's about time games are designed around the available high end PC hardware. If these specs are real, they are heading in the right direction.
Nope the games are far from being designed around the available high end pc hardware. Since they are designed around the consoles it would be low to middle end pcs. Recommended specs tell you nothing about how it is designed it just tells a story how badly they make use of the high end hardware (well currently it seems like that).