Wednesday, a new day has Ryzen. This morning at 10am AMD held a press-conference in which they shared a things or two more about upcoming Ryzen Threadripper processors and platforms and of course AMD Radeon Rx VEGA.
A lot has been said and written about AMDs Vega already. It has been delayed for many months now, likely due to production issues with HBM2 (e.g. volume availability and cost). At the press conference the CEO shared a few words on the product, it is coming for consumers, but not yet. Currently the latest status for Vega (the consumer product) would be Late August maybe even later. AMD already announced the Radeon Vega Frontier Edition a few weeks ago including an air- and liquid cooled model. AMD RX Vega will be based on 4096 shader processors and will get 2 stacks of HDM2 memory, meaning the consumer product gets 8GB graphics memory. The product is rated at 13 TFLOPS (fp32) performance.
It is still unclear what models precisely would be released, earlier on it was rumored that Vega for consumers would see three models:
- The first card would be called the RX Vega Core which will start at $399. It will deliver performance on par with or better than Nvidia’s GeForce GTX 1070.
- Then RX Vega Eclipse which will be priced at $499 and will compete head to head with the GTX 1080.
- The RX Vega Nova will be the Big Vega that will retail at $599 and rival the GTX 1080 Ti.
The above however remains speculation. Vega for consumers might be on for a Q3 launch. It will launch during Siggraph which is 30th of July. At least we;ll see an announcement then. I do have a video of two Vega cards running in Crossfire.
Overview |
||||
|
RX 570 |
RX 580 |
R9 Fury X |
Radeon Vega |
GPU |
Polaris 10 Pro |
Polaris 10 XT |
Fiji XT |
Vega 10 |
Process node |
14nm |
14nm |
28nm |
14nm |
Shaders Per CU |
64 |
64 |
64 |
64 |
Stream Processors |
2048 |
2304 |
4096 |
4096 |
Performance (FP32) |
5.095 TFLOPs |
6.175 TFLOPs |
8.6TFLOPs |
13 TFLOPs |
Performance (FP16) |
5.095 TFLOPs |
6.175 TFLOPs |
8.6TFLOPs |
25 TFLOPs |
Render Output Units |
32 |
32 |
64 |
64 |
Texture Mapping units |
126 |
144 |
256 |
256 |
Memory Interface |
256-bit |
256-bit |
4096-bit |
2048-bit |
Memory |
4/8GB GDDR5 |
4/8GB GDDR5 |
4GB HBM |
16GB HBM2 |
Memory Bandwidth |
224GB/s |
256GB/s |
512GB/s |
480GB/s |