Table of Contents
- Recent Events
- What is this mod?
- Screenshots
- Videos
- Features
- Status
- Changelog
- Download
- To-Do List
- Inquiries? Suggestion
What is this mod?
I created a Watch_Dogs E3 Mod that strives to bring the best gaming experience to players of Watch_Dogs.
Although still in its beta stages, the mod has already improved the graphics of the game by a substantial amount.
Including features such as an improved wind and fog system, the mod's goal is to provide gamers the original E3 2012 experience of Watch_Dogs.
I created a Watch_Dogs E3 Mod that strives to bring the best gaming experience to players of Watch_Dogs.
Although still in its beta stages, the mod has already improved the graphics of the game by a substantial amount.
Including features such as an improved wind and fog system, the mod's goal is to provide gamers the original E3 2012 experience of Watch_Dogs.
Please note that screenshots may not accurately represent the first full version; the mod is still a work in progress.
Note : Some features might not be available yet, we are working on enabling them soon.
- Improved Depth of Field
- Improved Cloth Physics, reflection, texturing and wet system
- Improved Clothes' Physics, Reflection, Texturing and Wet System
- Improved Player Camera
- Improved Decal System
- Added DOT Mesh
- Improved Car Paint
- Added Subsurface Scattering
- Improved Decals
- Added Raindrop Ripples and Relief Depth
- Improved Rim Lighting
- Improved Trees and vegetation texturing and Reflection
- Improved WET SYSTEM, now with added technology from the Engine
- E3 Lighting for Daytime, Dawn, Sunset, Night, Rain, Post Rain
- New Parallax Occlusion Mapping which looks outstanding now
- Added Fog and New Skies
- Bloom for every time of the day, even bloom at daylight. Different sets
- New and Improved Wind and Weather effects
- New Clouds System
- Added Dust System
- New Specular System and Dynamic Texturing Sampling System
- Improved Building Reflections
- Much more to come...
The current version is Public Beta v0.3.
Changelog
-Added DoF
-Implemented Fog/Wind
-Improved Rain
-Fixed Cone Bug
-Improved Lighting
-Improved Raindrops/Puddles
-Improved Bloom
-Improved Explosions
-Added some Object Textures
-Improved Shadows
-Added Subsurface Scattering
-Added Dust System
-Fixed Bright Sky Bug in v0.3