AMD Catalyst 14.2 Beta Download V1.3

Graphics cards - AMD Adrenaline (Windows 10/11) 474 Updated by Hilbert Hagedoorn

About this file
Developer
File Size
Date
Operating Systems
License
Price


We have a discussion thread open on this driver right here.

AMD is pleased to announce the AMD Catalyst 14.2 Beta release to coincide with the North American launch of THIEF! THIEF is an important title for the AMD Gaming Evolved program, rife with technologies optimized specifically for AMD Radeon™ graphics architectures—plus it’s just a plain ol’ fun game to play, with a franchise people know and love.

Build Info:

  • Catalyst: 14.2
  • CCC: 2014.0223.2239.40626
  • D3D: 9.14.10.01017
  • OGL: 6.14.10.12795
  • OCL: 10.0.1411.4
  • Mantle: 9.1.10.0009

THIEF is an exclusive partner of the AMD Gaming Evolved program. Throughout development of the PC and console versions of the game, this exciting reimagining of a classic franchise was built with AMD Radeon products in mind. At launch, AMD Radeon customers will have day-one support for: 4K gaming, AMD Eyefinity technology, AMD CrossFire technology and advantageous DirectX 11 performance. In addition, everyone will benefit from the Square/AMD collaboration through a host of graphical effects:

  • Compute shader-accelerated depth of field for realistic focal lengths
  • Silhouette-enhancing tessellation to improve character geometry
  • Complex shadowing systems to support THIEF’s dependence on shadows as a core gameplay mechanic. This is a great example of rendering technology supporting an integral element of the game! A notable percentage of the game’s rendering budget has been spent on the novel shadowing algorithms.
  • SSAA for buttery smooth edges.

As a reminder, THIEF will be patched to support Mantle and AMD TrueAudio technologies in early March.

Improvements to mantle and more:

  • Hangs and stuttering resolved for the Mantle codepath in Battlefield 4; users are now encouraged to try mGPU
  • Multi-GPU frame pacing in Battlefield 3 and Battlefield 4 is now enabled for non-XDMA configurations running resolutions >1600p.
  • We fixed Minecraft! Sorry about that, builders J
  • Intermittent hangs and crashes should be resolved in 3D applications

Share this content
Twitter Facebook Reddit WhatsApp Email Print